Here’s how to customize the project:
Start by clearing the cache on the clones.
Then under the Rigid Body Dynamics Tag, clear the Init State. Disable the rigid body tag on your hero object (we used an Amazon Echo but you can use any object you like or a logo, text etc)
If you want to replace the clones do so at this point (we use Xmas baubles but you can use anything you like, just make the objects children of the Cloner).
Now sim the clones until they fall down into place and settle. Hit Init State so the clones stay in this position and will start from here when you rewind the sim.
Then bring in your hero object, animate it how you wish (We just had the Amazon device push upward, you can parent to our object or copy the animation track, or just animate your own object however you like).
Make your hero object dynamic again by enabling the tag (or copy the tag from our object to yours) and you should now have a custom animation.
Manjunath L –
Hi Dave, Need the tutorial for this
Javier Flores –
Hi Dave how do I adjust to a new object? I put a new object where the amazon product was but some balls go through the new object.