Cinema 4D Tutorial: Wrapping Objects with Rope in Cinema 4D
In this Cinema 4D tutorial, we’re recreating an awesome rope-wrapped box effect inspired by Travis Ragsdale (link below). This video breaks down the best techniques to wrap objects in rope using dynamics and fields in Cinema 4D — perfect for motion designers, 3D artists, and anyone wanting to level up their simulations.
You’ll learn how to:
✅ Create dynamic box stacks using Cloners, Random Effectors, and Field Forces
✅ Convert the simulation to Alembic for faster playback and workflow
✅ Use Rope Tags and Sweep Objects to simulate realistic rope wrapping
✅ Fine-tune collisions, damping, and rope properties for tight and natural results
✅ Add multiple ropes from different angles, and prevent intersection for clean renders
Fully animated and includes all models, textures, materials, lighting, and Redshift Renderer settings using and ACES workflow for better color. See our ACES guide here.
This tutorial was requested by Hoon (one of our awesome Yearly Members) who wanted to create a similar effect to this original artwork by Travis Ragsdale.
Here’s how to set it up:
* SETUP ONLY VISIBLE TO PREMIUM MEMBERS *
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Responses
Nice to know learn more about the Rope Tag and its Target Length parameter for simulations. And the Connect object for baking out alembics! 😉 I also appreciate the summary outline accompanying the tutorial.
Cheers Joanna, I’ll be adding summaries like that to all tutorials going forward, great to hear they’re actually useful;)
“The material used in this rope looks exceptional the texture and realism really stand out. Would it be possible to get a tutorial on how this was created? A detailed breakdown would be incredibly valuable.”
Cheers, its just a rope texture repeated along the sweep – I also clone random splines along the surface so it looks like tiny hairs so its not a clompletely smooth surface. Displacment is also important with rope.
thankyou dave