CG Shortcuts Forum

Your Cinema 4D Questions Answered.

Learn Cinema 4D Forums Cinema 4D – Forum How to make Ocean Waves in Cinema4D

Tagged: , ,

  • How to make Ocean Waves in Cinema4D

    Posted by Kieran Roth on May 7, 2025 at 7:07 pm

    Coming from Blender, I thought it would be as easy as it is there to create ocean waves in C4d. Sadly it is not! I am trying to recreate the sort of scene as this real life video of the waves crashing on the beach: https://youtube.com/shorts/47yOv9bOzh4?si=apdj85VvKPx8Epm6

    Additionally, I’d love to try and get a product I modeled to wash ashore in that video above, haven’t seen any tutorials on here about getting rendered objects into real-life videos just yet! Would be so helpful especially with what brands like to advertise with!

    I am following this tutorial to create the waves in Blender then export to C4D/Redshift, but I wanted to know if anyone knows an easy way to do it all in C4d: https://www.youtube.com/watch?v=21JMQECNMVE

    Dave replied 4 months, 2 weeks ago 2 Members · 1 Reply
  • 1 Reply
  • Dave

    Administrator
    May 8, 2025 at 5:36 pm

    Hey Kieran,

    You’re absolutely right — coming from Blender, it can be a bit of a surprise that Cinema 4D doesn’t have native fluid simulation tools built-in (yet). Currently, fluid and ocean simulations in C4D do require third-party plugins like X-Particles, RealFlow, Liquigen, or importing simulations from Blender like you’re doing now.

    That said, Maxon has confirmed a native fluid simulation system is coming in the next major update to Cinema 4D, which will make workflows like this much easier without relying on external tools. I’ll definitely be covering it after release, so stay tuned!

    In the meantime, your approach of simulating the waves in Blender and exporting to C4D for rendering in Redshift is solid.

    If you’re aiming to composite a 3D object into real footage (like having your model wash ashore), that’s more of a camera tracking + compositing job — tools like After Effects (with Camera Tracker) or Blender’s built-in tracker can help with that. Then, match the camera move in C4D to integrate your model realistically into the shot.

    I mostly focus on motion graphics rather than VFX and compositing work, but I always try to create content based on member questions and requests, so I’ll see what I can do to help with this kind of workflow in future videos!

Log in to reply.

CG Shortcuts Has Been Upgraded!

The new and improved site is live at cgshortcuts.com

You’re currently on the old version of the site at **cgshortcuts.net**. It’s here if you still need to log in or manage your membership — but you can also do everything on the upgraded site.

This old site will remain available until some time in 2026, then it’ll be fully retired.

Got questions? Chat with me here.

Newsletter

Sign up to our newsletter