CG Shortcuts Forum

Your Cinema 4D Questions Answered.

Learn Cinema 4D Forums Cinema 4D – Forum Using a Cloth Tag for a soft-body character!

  • Using a Cloth Tag for a soft-body character!

    Posted by danjikoo on July 2, 2025 at 4:15 am

    Using a Cloth Tag for a soft-body character, is it possible to make the character maintain an upright position and preserve its upper body posture when it falls and hits the ground?

    Dave replied 2 months, 3 weeks ago 2 Members · 2 Replies
  • 2 Replies
  • danjikoo

    Member
    July 2, 2025 at 4:22 am

    Using a Cloth Tag for a soft-body character, is there a way to ensure that the character maintains an upright position and keeps its upper body posture when falling and hitting the ground, even if it collides with different collider objects during the fall?

  • Dave

    Administrator
    July 2, 2025 at 3:31 pm

    Hi 단지구, You might be able to do that by animating the object downward and using mix animation in your cloth or rigid body tag to have the sim follow the animation more closely. Or you could do the sim on a cube instead, which will fall flat on the floor, then either bake and parent your object to that or use the Mesh deformer to have it follow along.

Log in to reply.

CG Shortcuts Has Been Upgraded!

The new and improved site is live at cgshortcuts.com

You’re currently on the old version of the site at **cgshortcuts.net**. It’s here if you still need to log in or manage your membership — but you can also do everything on the upgraded site.

This old site will remain available until some time in 2026, then it’ll be fully retired.

Got questions? Chat with me here.

Newsletter

Sign up to our newsletter