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	<title>CG Shortcuts | youragain | Activity</title>
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				<title>youragain started the discussion sphere &#62; cloner &#62; shader (for looping scale animation); in the forum Cinema 4D - Forum</title>
				<link>https://cgshortcuts.net/forums/discussion/sphere-cloner-shader-for-looping-scale-animation/</link>
				<pubDate>Wed, 04 Jun 2025 22:09:09 -0400</pubDate>

									<content:encoded><![CDATA[<p class = "activity-discussion-title-wrap"><a href="https://cgshortcuts.net/forums/discussion/sphere-cloner-shader-for-looping-scale-animation/">sphere &gt; cloner &gt; shader (for looping scale animation);</a></p> <div class="bb-content-inr-wrap"><p><span>the grid of dots are meant to twinkle like stars, which is kind of working, but I want them to disappear when they are at their smallest size. Any ideas?</span></p>
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				<title>youragain replied to the discussion Balloon texture alignment in the forum Redshift - Forum</title>
				<link>https://cgshortcuts.net/forums/discussion/balloon-texture-alignment/#post-31161</link>
				<pubDate>Mon, 12 May 2025 15:18:50 -0400</pubDate>

									<content:encoded><![CDATA[<p class = "activity-discussion-title-wrap"><a href="https://cgshortcuts.net/forums/discussion/balloon-texture-alignment/#post-31161"><span class="bb-reply-lable">Reply to</span> Balloon texture alignment</a></p> <div class="bb-content-inr-wrap"><p>yes. it seems that it was simply a naming issue in a field that I was unfamiliar with. </p>
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				<title>youragain replied to the discussion Balloon texture alignment in the forum Redshift - Forum</title>
				<link>https://cgshortcuts.net/forums/discussion/balloon-texture-alignment/#post-31140</link>
				<pubDate>Thu, 08 May 2025 22:06:38 -0400</pubDate>

									<content:encoded><![CDATA[<p class = "activity-discussion-title-wrap"><a href="https://cgshortcuts.net/forums/discussion/balloon-texture-alignment/#post-31140"><span class="bb-reply-lable">Reply to</span> Balloon texture alignment</a></p> <div class="bb-content-inr-wrap"><p>it looks like updating the art in the RS material also require the UV channel to be properly named; &#8220;text&#8221;</p>
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				<title>youragain started the discussion Balloon texture alignment in the forum Redshift - Forum</title>
				<link>https://cgshortcuts.net/forums/discussion/balloon-texture-alignment/</link>
				<pubDate>Thu, 08 May 2025 21:21:07 -0400</pubDate>

									<content:encoded><![CDATA[<p class = "activity-discussion-title-wrap"><a href="https://cgshortcuts.net/forums/discussion/balloon-texture-alignment/">Balloon texture alignment</a></p> <div class="bb-content-inr-wrap"><p>I am trying to adjust the &#8216;print&#8217; on the balloon project – which I was able to do with no problem before when I was testing, but now when I update the material, it aligns all wacky and I am stumped. </p>
<p>Ideally, I could place it on the balloon and have it appear once. </p>
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				<title>youragain replied to the discussion Text Ribbon Flip in the forum Cinema 4D - Forum</title>
				<link>https://cgshortcuts.net/forums/discussion/text-ribbon-flip/#post-30971</link>
				<pubDate>Wed, 23 Apr 2025 17:02:57 -0400</pubDate>

									<content:encoded><![CDATA[<p class = "activity-discussion-title-wrap"><a href="https://cgshortcuts.net/forums/discussion/text-ribbon-flip/#post-30971"><span class="bb-reply-lable">Reply to</span> Text Ribbon Flip</a></p> <div class="bb-content-inr-wrap"><p>Thanks. This is quite a bit of work yeah? The morph tag on the spline is a great idea. </p>
<p>I went in the file to change the size &amp; textures of the boxes and it got a bit hectic. I might need to watch some texture lessons to get a better understanding of polygon selections &amp; materials. Thanks </p>
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				<title>youragain replied to the discussion Text Ribbon Flip in the forum Cinema 4D - Forum</title>
				<link>https://cgshortcuts.net/forums/discussion/text-ribbon-flip/#post-30902</link>
				<pubDate>Wed, 16 Apr 2025 17:45:48 -0400</pubDate>

									<content:encoded><![CDATA[<p class = "activity-discussion-title-wrap"><a href="https://cgshortcuts.net/forums/discussion/text-ribbon-flip/#post-30902"><span class="bb-reply-lable">Reply to</span> Text Ribbon Flip</a></p> <div class="bb-content-inr-wrap"><p><span>I tried a version with cubes &amp; nulls along a spline in order to move as desired in space. ( project collect: <a target='_blank' href="https://f.io/h1HVSK6y" rel="nofollow">https://f.io/h1HVSK6y</a> ) The textures aren&#8217;t operating as expected when the cubes flip, and overlapping cube seems to be a bit problematic when making adjustments to the type alignment. Additionally, spline animation is a bit chunky. I&hellip;</span></p>
<p><span class="activity-read-more" id="activity-read-more-16419"><a href="https://cgshortcuts.net/forums/discussion/text-ribbon-flip/#post-30902" rel="nofollow"> Read more</a></span></p>
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				<title>youragain replied to the discussion Text Ribbon Flip in the forum Cinema 4D - Forum</title>
				<link>https://cgshortcuts.net/forums/discussion/text-ribbon-flip/#post-30844</link>
				<pubDate>Mon, 14 Apr 2025 01:34:20 -0400</pubDate>

									<content:encoded><![CDATA[<p class = "activity-discussion-title-wrap"><a href="https://cgshortcuts.net/forums/discussion/text-ribbon-flip/#post-30844"><span class="bb-reply-lable">Reply to</span> Text Ribbon Flip</a></p> <div class="bb-content-inr-wrap"><p>Thanks Dave. The problem without the twist is that the word &#8216;promise&#8217; is upside down. The other thing that is happening is that the texture seems to be locked and backwards in the c4d file. </p>
<p>Is spline wrap the wrong approach to take? </p>
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				<title>youragain started the discussion Text Ribbon Flip in the forum Cinema 4D - Forum</title>
				<link>https://cgshortcuts.net/forums/discussion/text-ribbon-flip/</link>
				<pubDate>Fri, 11 Apr 2025 19:24:51 -0400</pubDate>

									<content:encoded><![CDATA[<p class = "activity-discussion-title-wrap"><a href="https://cgshortcuts.net/forums/discussion/text-ribbon-flip/">Text Ribbon Flip</a></p> <div class="bb-content-inr-wrap"><p>Is this complicated, or am I making it complicated? </p>
<p>I have text that is meant to slide off of a package, and resolve in a roundel. The complication is the flip of the geometry (with adjusted art on the red side), otherwise, one of the words is upside down and backwards. </p>
<p class="">Is there a simpler way than the convolution I&#8217;ve created? (the red &amp;&hellip;</p>
<p><span class="activity-read-more" id="activity-read-more-16294"><a href="https://cgshortcuts.net/forums/discussion/text-ribbon-flip/" rel="nofollow"> Read more</a></span></p>
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