Landscape Material Tips

3 of our best tips for setting up your Landscape Materials, specifically for plants and trees. We look at how to apply textures to cards on low resolution trees (also called atlases) using the sprite node which is much more optimized for large scenes. Then we’ll look at Back-Lighting/Translucency to let light pass through our […]

Add Variation to Redshift Materials

Add Variation to Redshift Materials

Easily add variation to the scale, offset, rotation and color of your materials (especially across mograph clones) with a little help from the Color User Data Node in Redshift.

100% Secure Checkout
14 Day Refund on Courses

We use cookies to ensure you receive the best experience on our site. If you continue to use this site we will assume that you are ok with our terms. ;)